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Accepting PSX adapter Beta Testers


Postby Chad » Mar 31, 2005 @ 2:48pm

-does a little dance for Dan-

Now playing PQuake will be PERFECT! Are you going to seek a patent on it? That may squash some people from copying your idea.
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Postby awdark » Mar 31, 2005 @ 5:33pm

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Postby almighty bob » Mar 31, 2005 @ 11:10pm

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Postby tom61 » Apr 8, 2005 @ 10:20pm

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Postby awdark » Apr 9, 2005 @ 11:38pm

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Postby UnLoGiC » Apr 10, 2005 @ 10:04pm

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Postby tom61 » Apr 10, 2005 @ 10:41pm

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Postby UnLoGiC » Apr 10, 2005 @ 11:00pm

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Postby fast_rx » Apr 11, 2005 @ 3:47am

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Postby Dan East » Apr 11, 2005 @ 1:04pm

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Postby awdark » Apr 12, 2005 @ 1:35am

8O what does API do?
Sounds like multiplayer support in the context, but API doesnt really sound like it.

And yeah, I primarily go to Aximsite.. whenever people post about controllers, I post the link to this... yet people dont seem to go w00t... So I assume its either the lack of "existance" (come on share a pic.. even one with lotsa duct tape is cool) or they dont see the significance behind it. Significance being they dont see how IR could be used with a pocket pc.
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Postby Dan East » Apr 12, 2005 @ 3:03am

In software development, API is an acronym for Application Programming Interface. An API allows a program to access some external library or hardware. So if I provided an API for my adapter, games could formally connect and talk to my driver, for example to access all 10 buttons, d-pad and dual analog sticks on the controller. The game could also determine what mode the controller is in (analog or digital), access multiple controllers, etc.

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Postby StayPutNik » Apr 14, 2005 @ 6:54pm

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Postby deciever » Apr 19, 2005 @ 5:18am

Image
You have been deceived....
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Postby UnLoGiC » Apr 19, 2005 @ 8:58am

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