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Deleting Loaded Images

PostPosted: Jun 26, 2003 @ 4:58pm
by fastrx

PostPosted: Jun 26, 2003 @ 5:07pm
by Kzinti

PostPosted: Jun 27, 2003 @ 12:15am
by adde

PostPosted: Jun 27, 2003 @ 12:18am
by adde

PostPosted: Jun 27, 2003 @ 5:01am
by fzammetti

PostPosted: Jun 27, 2003 @ 9:33pm
by adde

PostPosted: Jun 27, 2003 @ 10:03pm
by Kzinti

PostPosted: Jun 28, 2003 @ 12:40am
by fzammetti

PostPosted: Jun 28, 2003 @ 12:50am
by Kzinti

PostPosted: Jun 28, 2003 @ 1:11am
by fzammetti

PostPosted: Jun 28, 2003 @ 1:51am
by adde

PostPosted: Jun 28, 2003 @ 1:55am
by fzammetti

PostPosted: Jun 28, 2003 @ 6:59am
by HTK

PostPosted: Jun 28, 2003 @ 7:16am
by Conan

PostPosted: Jun 28, 2003 @ 1:08pm
by fzammetti
One thing I learned in the process of doing I:T (after the fact actually, so it didn't help for that game) is that loading large images is faster than loading a number of smaller images that equals the larger. In other words, it's better speed-wise to have a big 1024x768 image containing a bunch of smaller images comprising animations and such and blitting them with source rectangles than storing each frame separately. I'm not sure of memory utilization implications, but it does improve load times.