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PocketMatrix • View topic - PocketHAL powered games
Page 1 of 2

PocketHAL powered games

PostPosted: Oct 14, 2004 @ 7:37pm
by Kzinti
I just noticed that Clay Gun ( see http://www.pocketmatrix.com/forums/view ... hp?t=18802 ) has been released.

This is another PocketHAL powered game and there is many out there (Podz comes to mind). I am being asked more and more to list games developped with PocketHAL and never spent time tracking them. The reason people are asking is obvious: developers want to know what PocketHAL can deliver when selecting their API.

So if you developped a game with PocketHAL and would like it to be listed on PocketHAL's web site, reply to this thread with the necessary info. Screenshots are welsome (1-3 will do, I don't need 20 per game).

The main benefit for you is free advertising on my web site. THe benefit for me is advertising for PocketHAL.

From now on I will probably automatically add games I am aware of, but I will certainly miss some. For all games released in the past, please send me the info here or by e-mail.

One last thing, if your game is PocketFrog-based (and not PocketHAL), you can also send the info. I will have a section for that too.

PostPosted: Oct 14, 2004 @ 10:16pm
by Presto
http://www.pocketadventures.com/games.asp

Everything's developed in PocketFrog. Pocket Dice Master is the only one using PF w/ PHAL.

-John

PostPosted: Oct 15, 2004 @ 2:33pm
by Kak
from , 3D CEdice is 100% pocketHAL. The next version of Walls & Balls will be pocketHAL powered too, as well as the smartphone & palm (when available ;) ) versions.

We have no reason to leave pocketHAL, so we'll be probably releasing all our stuff with it :)


------
Edit: I didn't realize you were asking for images too, so I attach two images from the next game version (it adds gouraud thanks to engine improvements for the next game, and some little extras)

PostPosted: Oct 18, 2004 @ 4:33am
by _Andrey_

PostPosted: Oct 18, 2004 @ 1:05pm
by HTK
My game is made with procket frog! I would be honoured to be included on the pocket frog homepage :)

PostPosted: Oct 18, 2004 @ 5:11pm
by fast_rx

PostPosted: Oct 19, 2004 @ 2:46am
by Kzinti

PostPosted: Oct 23, 2004 @ 3:52pm
by GlenC

PostPosted: Dec 11, 2004 @ 5:50pm
by Kak

and Tapz Mania!

PostPosted: Apr 3, 2005 @ 12:15am
by Kak
hi everybody again,

in a few days I'll release our new upcoming game, named TapzMania (no flames about the name , please :lol: ) whose PPC version has entered the final beta stages.

The objective of the game is keeping away the bugs (by tapping them), in order to let the plants grow.

ImageImageImage


The game is powered by PocketHAL library and Hekkus sound system. The smartphone version will come in the next months.

the beta is available here , just in case somebody wants to do a little bit testing on extra devices :)
(btw, the game has a multiplayer option, if somebody with 2 pocket pc bluetooth enabled devices could test it it'd be great! I only own a single pocket PC and testing has been done against a PC with a bluetooth dongle)

PostPosted: Aug 1, 2005 @ 4:44am
by _Andrey_
Krakout RE for pPocket PC released now.
http://www.wegroup.org/Games/Pocket-PC- ... et-PC.html

Image

At this moment i do not know which game library i should use for our future projects. PocketFrog is freezed, i think :cry:

PostPosted: Aug 13, 2005 @ 5:17am
by Birdiestyle
The new SuperJezzin 2.0 is all PF/PH!

Image

PostPosted: Sep 17, 2005 @ 7:18pm
by Kak
Some days ago I released a new little game called Maniac Spheres, a bust a move clone where you must empty the screen on crystal balls using the ball launcher and doing color combinations.

As usual it's powered by PocketHAL and Hekkus sound system, and I hope to release soon the smartphone version :)

ImageImage

More info & downloads at

PostPosted: Sep 30, 2005 @ 3:52am
by kornalius
PPL (Pocket Programming Language) is using PocketHAL too! :)

http://ppl.arwen.com

MySudoku smartphone

PostPosted: Oct 4, 2005 @ 10:50pm
by Kak
no graphic library can exist without a sudoku game ;)
(well, I suppose it can exist, it's just a punch line)

we've just released MySudoku for smartphone, supporting both standard and QVGA smartphones. I must say at the end I liked sudoku puzzles, but I prefer rpgs yet ;)

Image Image

more info & donwloads at