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PostPosted: Dec 20, 2004 @ 3:47pm
by xmaster

PostPosted: Sep 16, 2005 @ 3:40pm
by Guest

PostPosted: Jun 2, 2006 @ 5:20pm
by Squirrel
Well, check up game.cpp in line 406:

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#if defined(FROG_PPC)
DeviceToLogical( P );
#endif
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DeviceToLogical() function checks orientation and corrects x and y coordinates. Thanks to
#if defined(FROG_PPC)
it wouldn't work anyway. Simpliest solution is to delete or to quote that if. Still, that would couse coordinates swaping even in XP, and that is not good/ So better try this:

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#if defined(_WIN32_WCE)
DeviceToLogical( P );
#endif
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ps. русский пост :lol: