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Button Mapping with Rotation


Button Mapping with Rotation

Postby fast_rx » Feb 1, 2005 @ 6:36pm

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Postby Kzinti » Feb 1, 2005 @ 6:48pm

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Postby fast_rx » Mar 14, 2005 @ 5:45am

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Postby fast_rx » Mar 16, 2005 @ 10:49pm

I still do not understand why the FROG_PPC (or more specifically, the _WIN32_WCE_PSPC) isn't being defined automatically in eVC4.

I can add it manually under the preprocessor definitions and all is well, though.


It makes me wonder what kind of havok could be caused by neither FROG_PC or FROG_PPC being defined could cause... Especially since I have a smartphone build of a game in circulation.
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