This site is no longer active and is available for archival purposes only. Registration and login is disabled.

Pocket Frog-based editor on desktop PCs...


Pocket Frog-based editor on desktop PCs...

Postby Leo » Mar 24, 2005 @ 1:54am

Hi,

I'm thinking about trying to use PF to do an editor for a PDA game (so I can share code, and will only have to get familiar with one graphics API). However, I'd like to run the editor on my desktop PC in a large window, since it will provide a better editing area.

Is there an easy way to set the screensize using the simplified Game class framework, or should I be looking more at creating my own display surface?

To be honest I've not exactly thought this through entirely, so maybe I shouldn't be trying to use PF for this at all!

All suggestions welcome,

L.
Leo
 


Postby fast_rx » Mar 24, 2005 @ 5:10pm

User avatar
fast_rx
pm Member
 
Posts: 660
Joined: Jun 10, 2003 @ 4:24pm


Postby Leo » Mar 25, 2005 @ 7:01pm

Excellent, thanks for the help! :)

L.
Leo
 


Postby dlshores » Mar 27, 2005 @ 9:16pm

Will program for coffee and doughnuts.
User avatar
dlshores
pm Member
 
Posts: 5
Joined: Jan 14, 2003 @ 10:56pm
Location: Houston, Texas


Postby fast_rx » Mar 27, 2005 @ 11:25pm

User avatar
fast_rx
pm Member
 
Posts: 660
Joined: Jun 10, 2003 @ 4:24pm


Postby dlshores » Mar 28, 2005 @ 3:58am

Will program for coffee and doughnuts.
User avatar
dlshores
pm Member
 
Posts: 5
Joined: Jan 14, 2003 @ 10:56pm
Location: Houston, Texas


Return to PocketFrog & PocketHAL


Sort


Forum Description

SDKs for fast and robust device-independent access to Pocket PC display hardware.

Moderators:

sponge, Kzinti

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron