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PocketHAL as a DLL


PocketHAL as a DLL

Postby Rob Loach » Apr 13, 2006 @ 9:53pm

Is it possible to compile PocketHAL as static DLLs instead of *.lib files?

I am considering putting together a .NET interface for using PocketHAL in C# or VB.NET, but will need a set of static DLLs instead of LIB files to test it out.
Rob Loach [Website]
"The question is not how far. The question is do you possess the constitution, the depth of faith to go as far as is needed" ~ The Boondock Saints
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Postby Kzinti » Apr 13, 2006 @ 11:40pm

I already have many targets to support and don't want to add any on my side. I would suggest writting a thin "C" API layer on them and put it in a DLL if that is what you need. Shouldn't be too much work.

What is a "static DLL"? Do you mean an import lib to a DLL?
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Postby Rob Loach » Apr 17, 2006 @ 9:15am

I meant just a normal DLL file as opposed to a *.LIB file.

With .NET, you can call external DLLs via DLLImport. If PocketHAL was compiled this way, then you'd have access to the library from any .NET enabled language (VB.NET, C#, IronPyton, etc).
Rob Loach [Website]
"The question is not how far. The question is do you possess the constitution, the depth of faith to go as far as is needed" ~ The Boondock Saints
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SDKs for fast and robust device-independent access to Pocket PC display hardware.

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