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how to use GDI and direct access to a surface's memory


how to use GDI and direct access to a surface's memory

Postby Guest » Sep 9, 2006 @ 5:06am

can anyone guide me to directly use GDI under PocketFrog?

I would like to use GDI DrawText function to draw text with system default font? How to do this?
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Postby fast_rx » Sep 9, 2006 @ 5:00pm

I think conan's font tutorial is what you want...
http://www.sundialsoft.freeserve.co.uk/ ... og_Ch3.htm
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Postby Guest » Sep 11, 2006 @ 4:13am

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