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Can PocketFrog in window (not full screen)?


Can PocketFrog in window (not full screen)?

Postby pong » May 17, 2002 @ 8:03pm

pong
 


Postby Kzinti » May 18, 2002 @ 3:30am

It is not currently possible to use PocketFrog in "windowed" mode.

I'm not sure it's even possible to do so properly with devices that provide a backbuffer.

In any case, I will investigate the matter for the next release, I think this might be useful to some people.
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Postby pong » May 18, 2002 @ 5:42am

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Postby Kzinti » May 18, 2002 @ 7:05am

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Postby Johan » May 18, 2002 @ 10:00am

Last edited by Johan on May 18, 2002 @ 7:41pm, edited 2 times in total.
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Postby pong » May 18, 2002 @ 2:19pm

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Postby Kzinti » May 18, 2002 @ 7:36pm

PocketFrog 0.5.0 does provide support to directly access the primary surface (DisplayDevice::GetFrontBuffer()). This will even work for the Casio E-125 and should work on the E-115 and EM-500. This was easy to implement as the framebuffer address for these devices is known. This means that if I add support for windowed mode in PocketFrog, it should work with Casio devices.

Now, although DisplayDevice::Update() has a "rect" param to specify the region to update, it is not currently used. Complete support should be in the next release. The situation is the same for Surface::Lock()/Unlock().

Pong: I won't continue supporting the old architecture (0.4.5b). The new one is not that much different then 0.4.5 though... Actually I feel it's much easier to understand and use. What is it that you have trouble with? Perhaps I can help clarify things?
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Postby pong » May 19, 2002 @ 5:55am

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Postby Kzinti » May 21, 2002 @ 3:31am

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