Page 1 of 1

PocketFrog v0.5.3 release

PostPosted: Aug 15, 2002 @ 4:53am
by Kzinti
PocketFrog v0.5.3 has been released today, August 14, 2002.

PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.

Some of the new features include:
- Support for the HPC 2000 platform
- New plasma sample (thanks to Burning Sheep)

Here is the main link:
http://frog.flipcode.com/PocketFrog/

For a list of features, see:
http://frog.flipcode.com/PocketFrog/features.html

For download:
http://frog.flipcode.com/PocketFrog/download.html

Download has no eVC project ?

PostPosted: Aug 15, 2002 @ 2:41pm
by Conan

PostPosted: Aug 15, 2002 @ 5:41pm
by Kzinti

Houston we have a problem

PostPosted: Aug 16, 2002 @ 7:45pm
by Mr.Prayer

PostPosted: Aug 16, 2002 @ 9:42pm
by Kzinti

PostPosted: Aug 17, 2002 @ 11:26am
by Mr.Prayer

PostPosted: Sep 6, 2002 @ 5:58pm
by Pam

Rotated Blit

PostPosted: Sep 6, 2002 @ 6:20pm
by Conan

PostPosted: Sep 6, 2002 @ 6:40pm
by Kzinti

PostPosted: Sep 10, 2002 @ 6:20am
by Kzinti
Mr. Prayer: I am unable to reproduce your problem. I modified the Blit sample to use ORIENTATION_NORTH and a 240x320 background image. It works without any problem on all targets (PocketPC emulator, PocketPC 2002 emulator and my Casio E-125).

Have you been able to resolve the problem on your side? If not, perhaps you could show us the code you use.

PostPosted: Sep 10, 2002 @ 12:50pm
by Mr.Prayer

PostPosted: Sep 10, 2002 @ 6:04pm
by Kzinti