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PocketFrog v0.5.3 release


PocketFrog v0.5.3 release

Postby Kzinti » Aug 15, 2002 @ 4:53am

PocketFrog v0.5.3 has been released today, August 14, 2002.

PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.

Some of the new features include:
- Support for the HPC 2000 platform
- New plasma sample (thanks to Burning Sheep)

Here is the main link:
http://frog.flipcode.com/PocketFrog/

For a list of features, see:
http://frog.flipcode.com/PocketFrog/features.html

For download:
http://frog.flipcode.com/PocketFrog/download.html
Last edited by Kzinti on Sep 23, 2002 @ 2:38am, edited 1 time in total.
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Download has no eVC project ?

Postby Conan » Aug 15, 2002 @ 2:41pm

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Postby Kzinti » Aug 15, 2002 @ 5:41pm

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Houston we have a problem

Postby Mr.Prayer » Aug 16, 2002 @ 7:45pm

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Postby Kzinti » Aug 16, 2002 @ 9:42pm

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Postby Mr.Prayer » Aug 17, 2002 @ 11:26am

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Postby Pam » Sep 6, 2002 @ 5:58pm

All the easy problems have been solved.
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Rotated Blit

Postby Conan » Sep 6, 2002 @ 6:20pm

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Postby Kzinti » Sep 6, 2002 @ 6:40pm

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Postby Kzinti » Sep 10, 2002 @ 6:20am

Mr. Prayer: I am unable to reproduce your problem. I modified the Blit sample to use ORIENTATION_NORTH and a 240x320 background image. It works without any problem on all targets (PocketPC emulator, PocketPC 2002 emulator and my Casio E-125).

Have you been able to resolve the problem on your side? If not, perhaps you could show us the code you use.
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Postby Mr.Prayer » Sep 10, 2002 @ 12:50pm

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Postby Kzinti » Sep 10, 2002 @ 6:04pm

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