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Performance questions.

PostPosted: Nov 29, 2003 @ 1:47am
by A. Cicak
Hello,

I have two questions regarding GapiDraw 2.05 performance:

1. I use BltFast, and performance drops significally even on stationary PC (abnormally, maybe about 60%) if I use Opacity (GDBLTFAST_KEYSRC | GDBLTFAST_OPACITY). It happens even if I use very small surfaces. If I just turn off GDBLTFAST_OPACITY performance is good again. What am I doing wrong? Does GapiDraw use hardware acceleration for opacity, because I worked in Direct3D and giving opacity to textures on accelerated hardware almost does not affect performance?

2. On PPC performance drops from 30 fps to 12 fps when I start to move stylus, when I stop using it performance returns to 30 fps. This happens even if I dont do anything OnStylusMove. Is there any workaround or this is PPC problem?

Thanks in advance!

Performance questions.

PostPosted: Nov 29, 2003 @ 3:12am
by ppcStudios

PostPosted: Nov 29, 2003 @ 9:05am
by Johan

Performance questions.

PostPosted: Nov 29, 2003 @ 11:08am
by Kak

PostPosted: Nov 29, 2003 @ 12:35pm
by ppcStudios

PostPosted: Oct 11, 2005 @ 7:35pm
by Kzinti
No the problem is simply that polling the touchscreen takes a lot of time.

PostPosted: Oct 11, 2005 @ 8:48pm
by StephC