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PocketHAL + GapiDraw == TRUE

PostPosted: Aug 9, 2004 @ 6:02pm
by Johan

PostPosted: Aug 9, 2004 @ 6:05pm
by ppcStudios

PostPosted: Aug 9, 2004 @ 6:17pm
by Johan

Re: PocketHAL + GapiDraw == TRUE

PostPosted: Aug 9, 2004 @ 10:02pm
by Mr X

PostPosted: Aug 10, 2004 @ 1:25am
by egarayblas

PostPosted: Aug 10, 2004 @ 3:35am
by Johan
Sean: If you buy 3.0 for your game you will get all bugfixes to that version, but not any new releases (such as 3.5 or 4.0). This is similar to most other commercial software.

As for Erick's questions:
(1) Now that you've mentioned the advantages, are there any underlying disadvantages as well? Wink

Well, PocketHAL does not at the moment support 640x480 on the newer WinMobile 2003 SE devices if I remember correctly. Neither does GapiDraw however at the moment (it will in 3.5).

(2) Also, from what I understand, pockethal is a substitute for gx.dll right? How much work does it entail to convert a GD-gx based game to a GD-pockethal based game now?

Nothing. You simply link with a different LIB (GapiDraw 3.5 will be shipped as statically linked LIB files).

(3) Will we still be able to use GapiApplication on top of PocketHal?

Yes, in fact you will never notice that GapiDraw is using PocketHAL as a backend (except for the startup banner which can be disabled by purchasing PocketHAL from Thierry).

(4) Will you release any benchmark comparisons between a GD-gx and GD-pockethal based game?

Probably.. :)

PostPosted: Aug 10, 2004 @ 4:25am
by fzammetti

PostPosted: Aug 10, 2004 @ 6:43am
by Kzinti

PostPosted: Aug 10, 2004 @ 9:41am
by Johan

PostPosted: Aug 10, 2004 @ 2:07pm
by Mr X

PostPosted: Aug 10, 2004 @ 2:24pm
by Johan

PostPosted: Aug 10, 2004 @ 7:34pm
by Kzinti

PostPosted: Sep 20, 2004 @ 7:16pm
by Guest

PostPosted: Sep 20, 2004 @ 10:36pm
by Mr X

PostPosted: Sep 26, 2004 @ 8:43pm
by Johan
Sean,

Can you send me an email on this one and we'll see what we can work out. Perhaps the best solution would be to also deliver a DLL file with the GapiDraw distribution, unfortunately then without PocketHAL support? We'll release 3.50 shortly and I can include a DLL version with it as well.

//Johan on a satellite link