by Malmer » Jun 26, 2003 @ 9:10pm
It isn't really special in the editor, but I mean in the game...like backup units arrive with a message that is thrilling...and a bit conspiracy feeling to it. That type of thing.
And like when you've destroyed certain things or come to a certain location then enemy units are spawned that attacks your base and stuff like that. You figure it out.
I just don't want all missions to be like find enemy base, destroy it. Many levels of interaction is nice. Like once you've completed one goal there is a new one...
All your base are belong to us