by CARPEDIEM » May 2, 2002 @ 1:22am
Version 1.1
* Custom map support through launcher menu
* Different file library structure
* You can delete all libraries (cutscene.ilb, music.ilb, missions.ilb) except main.ilb to save space. Great if you just want custom missions
* Fixed memory access bug which could cause serious crashes, especially on MIPS devices
* Cleaned up lots of code and optimized some routines
* Fixed some minor bugs
* added 20 seconds to the mission 12 timer
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Version 1.092
* Units stacking in the same point is now very infrecuent.
* Re-added features cutscene in demo version.
* You can now see the reload speed of a unit.
* Turrets are now 100 ag more expensive.
* The heavy marine is now a little weaker.
* The game will no longer crash when restarting a game.
* Fixed attack sound of the TG-25 tank.
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Version 1.09
* Made more changes to fix freeze at loading screen on ipaq 3800 and others.
* The rally point has now a proper graphic.
* Modified minimap scrolling so that the map moves smoothly as you drag over it.
* Fixed bug that caused units to move to the wrong spot when double tapping the minimap
* You can now cancel a building construction. You lose your ITBA as penalty.
* Fixed bug where an ITBA being transformed into a building would drain argentum slowly.
* Automated tutorial can be skipped once again (Make up your mind carpe)
* You can now set your buildings to self destruct.
* Game version number is now displayed on the main screen.
* Reduced volume of main menu explosion
* Added option to use singleclick to move units.
* Added gamma correction option with three levels (off, low, high)
* Added option to always skip the intro movie
* Updated menu graphics
* Removed bug where trajectoryline of ITBA stayed when building
* Made tank fire animation stay longer
* Various other minor fixes.
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Version 1.01
* Game more stable on devices with memory problems.
* System warning (low batt) is no longer invisible.
* Can no longer skip automated tutorial.
* Memory requirement is now slightly higher, about 8.5/9 megabytes
* Game no longer crashes on credits cutscene.
If you have an ipaq 3800, Jornada PPC2002 or E-200 please test it and see if the loading screen freeze is fixed or at least less frecuent. Thanks guys, i hope you like the new build.
Last edited by
CARPEDIEM on May 18, 2002 @ 4:52pm, edited 6 times in total.