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Beta Testers Needed


Beta Testers Needed

Postby sponge » May 23, 2002 @ 1:28am

I'm working on a small series of maps, at minimum 6, and need a couple of people to test for any bugs, difficulty, and for any holes that make levels incredibly easy and the sort. One map is done and works already. Anyone interested, reply to this thread, or get in contact with me any of the other ways. I would really appreciate any help.
holy internets batman.
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Postby Matt Gifford » May 23, 2002 @ 5:39am

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Postby Storm » May 23, 2002 @ 9:42am

Storm
 


Postby vorbauer » May 23, 2002 @ 4:22pm

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Postby Malmer » May 25, 2002 @ 2:19pm

All your base are belong to us
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Postby Matt Gifford » May 25, 2002 @ 5:44pm

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Postby sponge » May 25, 2002 @ 7:53pm

holy internets batman.
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Postby trauts » May 25, 2002 @ 9:34pm

I have a weird texture in mind, but I can't think of any way to create the 3d part in grayscale without spending 40 hours. How can you do the eleveation tga quickly?
"Somehow, the Lupeez managed to create a spaceship out of a styrofoam coffee cup, and a bag of bean burritos..."
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Postby sponge » May 25, 2002 @ 10:13pm

I think you'd just want to use random blurred noise for your situation.
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Postby trauts » May 25, 2002 @ 10:14pm

??
"Somehow, the Lupeez managed to create a spaceship out of a styrofoam coffee cup, and a bag of bean burritos..."
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Postby sponge » May 25, 2002 @ 10:16pm

If you have a normal flat texture, and need to make a heightmap, and don't care what it looks like, using photoshop (though most other programs should work) use the Add Noise filter, then use a high amount of gaussian blur to create cheap terrain to test with..
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Beta test?

Postby Bobbelieu » May 29, 2002 @ 4:54am

Bobbelieu
 


Postby sponge » May 29, 2002 @ 4:59am

holy internets batman.
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let's test!

Postby cynic » May 29, 2002 @ 10:48am

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Postby Cynic » May 29, 2002 @ 10:52am

i want to test for u! Check the maps out and let u know the ins and outs!
:D
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