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PocketMatrix • View topic - Programmer needed
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Programmer needed


Re: Programmer needed

Postby Moose or Chuck » Jun 16, 2001 @ 12:45am

esw if you want you can hit up that ftp too. O ya and there isn't anything else on it so don't try to leeech. there are pda appz but on another l/p so hahah u lose.
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Re: Programmer needed

Postby Paul » Jun 16, 2001 @ 8:17am

you sir, are an idiot<br><br>oh yeah, its saturday morning now so you'll have to post your ip again<br>Last modification: Paul - 06/16/01 at 05:17:51
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Re: Programmer needed

Postby Malmer » Jun 16, 2001 @ 8:38am

Successfully implemented gzip compression into the library now. Each file is gzipped, instead of the whole lib (gzip is one-file-only compression for those who didn't know). This makes it all fast since it only decompresses the stuff that is relevant. And we save a lot of space. Hurray!<br><br>// Fredrik<br>
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Re: Programmer needed

Postby CARPEDIEM » Jun 16, 2001 @ 10:02am

Hey freddy, come online, i have the savegame source ready to merge.<br>
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Re: Programmer needed

Postby Moose or Chuck » Jun 16, 2001 @ 10:23am

okay here we go 169.254.225.219,151.199.153.93 hit it up and do it quick somebody stupid tried to access my ftp anynommously, i banned them
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Re: Programmer needed

Postby CARPEDIEM » Jun 16, 2001 @ 12:35pm

that was me chucky<br>:o)<br>
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Re: Programmer needed

Postby esw » Jun 16, 2001 @ 1:01pm

I can't seem to log: in it says username or password incorrect :(<br><br>what version of VB do you use Chuck? I olny have vb3 and vb5
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Re: Programmer needed

Postby esw » Jun 16, 2001 @ 6:56pm

OK I've finished the base part of my map editor (from scratch). Right now, you can load a picture from the menu and adjust the zoom level.<br><br>I need some more info on what to do next. I understand that there should be a list of objects you can place on the map. and you can save a text file with the positions of the objects. Is that all I need to do?<br><br>thanks.
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Re: Programmer needed

Postby CARPEDIEM » Jun 16, 2001 @ 7:24pm

Yep, that's it buddy.<br>Just write on the text file if it's an enemy or friendly unit, what position it is in and that's about it.<br>Maps are 1024x1024 at the moment.<br>We'll probably want more stuff in the map editor, but that should do for now.<br>
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Re: Programmer needed

Postby Moose or Chuck » Jun 17, 2001 @ 1:17am

o esw, u wouldn't want mine anyway cause of the fact that its VB6 enterprise Ed. i just thought of that :)
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Re: Programmer needed

Postby esw » Jun 19, 2001 @ 9:07pm

The map-editor is almost done :) I'm just finishing the file load/save stuff and other details, but everything else works. The olny (minor) detail is that the images for the units aren't transparent.... but its just a map editor!<br><br>I'll post again in the nex few days when it is totally finished and upload a copy to my website.<br><br>-esw
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Re: Programmer needed

Postby suchiaruzu » Jun 20, 2001 @ 9:55am

WOW - that sounds cool!<br>Yeehaaw! We've got a map-editor for Argentum!!!<br>:-) :-) :-)
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Re: Programmer needed

Postby esw » Jun 20, 2001 @ 2:48pm

I called it ArgMap :)
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Re: Programmer needed

Postby Diego Cueva » Jun 20, 2001 @ 2:53pm

hehe. Very original. :)
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Re: Programmer needed

Postby Paul » Jun 20, 2001 @ 3:00pm

terra - 'landscape' in latin...
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