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PocketMatrix • View topic - Voxels vs. Pixels
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Voxels vs. Pixels


Voxels vs. Pixels

Postby Dr. Phat » May 22, 2001 @ 3:46pm

The only thing i know about voxels is that they aren't pixels.<br>So I'd like to know what they are (as opposed to a pixel) and why you are using them, given their past mediocrity (Delta Foce, Delta Force 2).
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Re: Voxels vs. Pixels

Postby Diego Cueva » May 22, 2001 @ 3:49pm

I always thought that pixels were the small "dots" that draw images on the screens... Right?
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Re: Voxels vs. Pixels

Postby CARPEDIEM » May 22, 2001 @ 3:51pm

We are using them because they rock, that's why.<br>:)
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Re: Voxels vs. Pixels

Postby Dr. Phat » May 22, 2001 @ 3:56pm

this wasnt an attack question, ive just always wanted to know, just wondering, this seemed like the right tim to ask.
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Re: Voxels vs. Pixels

Postby CARPEDIEM » May 22, 2001 @ 4:03pm

I never thought it was an attack question.<br>As you can see in the webpage, the result of voxels is very good, plus we are using them just to generate the map so you won't be seeing any undesired side effects as you may have seen before in other Voxel games.<br>
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Re: Voxels vs. Pixels

Postby Malmer » May 22, 2001 @ 4:07pm

Pixel is a dot on the screen.<br><br>a voxel is a box volume in one color. Like in Chopper Alley you see when you come sloce to the ground that the ground is built from a series of boxes in different colors and with different heights.<br><br>In argentum we have the same zoom all the time (Sorry guys...), so we just made the short end of our boxes one pixels big so we don't get any blockieness...the height on the "box" is different on though. So basically our voxels are 1 x HEIGHT in size.<br><br>// Fredrik<br>
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Re: Voxels vs. Pixels

Postby Dr. Phat » May 22, 2001 @ 4:09pm

well how is that different from a conventional game?
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Re: Voxels vs. Pixels

Postby Malmer » May 22, 2001 @ 4:14pm

Voxels is just a technique to generate landscapes. A textured polygon wall in quake is also in the end nothing but pixels. But in the game engine it is a difference between a pixel, a voxel and a polygon.<br><br>// Fredrik
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Re: Voxels vs. Pixels

Postby suchiaruzu » May 22, 2001 @ 4:16pm

Outcast and it's cutszenes were made using voxel graphics, too. And it looked great! Voxel graphics don't as much processorpower and memory. I think they're just perfect for projects like this!
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Re: Voxels vs. Pixels

Postby Dr. Phat » May 22, 2001 @ 4:16pm

and that is the difference that i wanted to know about! Jesus, i didt think it would take so long to get that understood!
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Re: Voxels vs. Pixels

Postby Moose or Chuck » May 22, 2001 @ 4:27pm

As long as you understand it Fat, that's all that matters.
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Re: Voxels vs. Pixels

Postby Diego Cueva » May 22, 2001 @ 5:31pm

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Re: Voxels vs. Pixels

Postby Malmer » May 22, 2001 @ 5:36pm

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Re: Voxels vs. Pixels

Postby Diego Cueva » May 22, 2001 @ 5:43pm

--------------------------

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Re: Voxels vs. Pixels

Postby Malmer » May 22, 2001 @ 5:45pm

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