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Counter Sheep for PPC


Postby Cameron » Jan 29, 2003 @ 4:19am

Don't wet yourself, sheesh
<a href="http://www.therockboat.com/" ><img src="http://www2.pdai.org/cam/trb.gif" /></a>
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Postby brendan » Jan 29, 2003 @ 4:52am

The new version will be out tommorow....

the AI levels will be modified so there is not a "huge" jump between levels 1 and 2.... etc, it will not be a 4'th higher level :-)

-Brendan
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Postby hockeydude » Jan 29, 2003 @ 5:04am

And the level editor will be included....Correct?!? I will be buying this game soon...I hope! :D
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Postby brendan » Jan 29, 2003 @ 5:31am

Yes, the ability to play custom levels will be included!

-B
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Postby com » Jan 29, 2003 @ 5:50am

What about movable sheep? btw CS is a great game, and although it can use some modification its pretty cool.
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Postby Guest » Jan 29, 2003 @ 6:18am

Ok i figured it out, wisbar is what is causing to to hang (hehe now i wish I hadn't did a hard reset... oh well). I guess its not that big of a deal to exit it whenever I want to play, but a new version that was compatable would be nice :)

great game btw
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Postby brendan » Jan 29, 2003 @ 6:31am

can you please send me the information in regards to "wisbar" etc....

-Brendan
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Postby Guest » Jan 29, 2003 @ 8:49am

you can check out wisbar here: http://www.pelmarinc.com/

pretty much, whenever I have it running CS just won't start. I really don't know what else to tell you than that. I guess you just have to check it out yourself :)
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Postby brendan » Jan 30, 2003 @ 1:25am

Version 1.1 is now avaliable for download!
-B
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Postby brendan » Jan 30, 2003 @ 2:11am

I have looked at wisbar....

It does seem to slowdown the loading of the game, but on my e740 it did not cause it to crash or halt.

I'm going to have to play around with the settings... see what happens....

-Brendan
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Postby brendan » Jan 30, 2003 @ 2:17am

Are you using the new beta 2 wisbar?
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Postby hockeydude » Jan 30, 2003 @ 3:41am

Level editor looks cool, and I will start trying to make levels now even though I didnt buy the game yet. One suggestion though, you should come up with a way to install multiple custom levels at once instead of being able to only run one at a time. Otherwise, it looks really cool.

btw: anyone know where I can get a program to convert bmp's to TGA's?
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Postby hockeydude » Jan 30, 2003 @ 4:18am

Another Question....How do I make the Mask Image. I am using "Pixia" and it allows you to see the mask, but there are somethings on the mask that would be messed up if I used it. What is the easiest way to make a mask file. Should I copy my regular image to paint and then do it in paint somehow?

Thanks in advance
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Postby brendan » Jan 30, 2003 @ 7:42am

If you had issues playing the game because of free ram, then please try the new version it requires less than 12mb not 16mb+

it also includes faster level loading and a screen shot feature :-)

now version 1.12R
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Postby brendan » Jan 31, 2003 @ 7:46am

Sorry fellas 1.14 fixes all those bugs in 1.12 and 1.13 :-) (if you found them)

1.14 only uses about 10mb ram too.....

-Brendan
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Discuss this new title from Oz Creations

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