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Anthelion game announced


Unplayable on iPaq 36xx

Postby Plukh » Aug 22, 2003 @ 7:41am

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Postby Mr X » Aug 22, 2003 @ 10:08am

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PalmOs ARM version??

Postby Pasto69 » Aug 22, 2003 @ 10:38am

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Postby suchiaruzu » Aug 22, 2003 @ 2:24pm

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PalmOs ARM version??

Postby goro » Aug 22, 2003 @ 4:14pm

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Postby goro » Aug 22, 2003 @ 4:40pm

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Postby Mechcommander » Aug 22, 2003 @ 7:31pm

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Postby goro » Aug 22, 2003 @ 8:10pm

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Postby sponge » Aug 22, 2003 @ 8:29pm

holy internets batman.
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Postby goro » Aug 22, 2003 @ 8:35pm

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Postby Blue man worker » Aug 22, 2003 @ 9:27pm

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Postby Thox » Aug 22, 2003 @ 11:14pm

The only thing that bothers me is how easy it is to miss a vital part of the mission scenario. Perhaps more visual feedback on when to jump (e.g. not just a single message that dissapears quickly)?

When I first played the game I was too busy looking at the graphics to realise I had to jump. I tried to "dock" with the station. That certainly gave me some nice graphics ;)

Any chance the "jump" view can be an external camera view? It seems a little unimpressive compared to the other graphics.

That's all :D

-
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Postby Dihnekis » Aug 22, 2003 @ 11:42pm

Careful, don't get crushed under the weight of my stupidity... the think hurts
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Postby ivwshane » Aug 23, 2003 @ 11:42am

Is there a way to have the game show the frames per second?

I would really like to compare the 2215 against the 1945.
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Postby Guest » Aug 23, 2003 @ 12:04pm

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Discuss Anthelion - The 3D space shooter game by PDAmill

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