The only thing that bothers me is how easy it is to miss a vital part of the mission scenario. Perhaps more visual feedback on when to jump (e.g. not just a single message that dissapears quickly)?
When I first played the game I was too busy looking at the graphics to realise I had to jump. I tried to "dock" with the station. That certainly gave me some nice graphics
Any chance the "jump" view can be an external camera view? It seems a little unimpressive compared to the other graphics.
That's all
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