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Why a new language?

PostPosted: Apr 21, 2004 @ 5:10am
by okku
Hello, Kornalius.

You seem to be really devoted to your task, creating a cool tool for developers.

With the brief understanding I have, PPL consists of:

1. A PPC editor where you can edit your code
Which is cool, probably really useful when you have a keyboard and at least VGA display

2. A Game API
Really nice, simplifies game creation

3. A new language
Why? I can’t see any reason…

Could you please tell me why you not are using an existing language such as ECMA-script/java/c#? You could use an existing compiler or create one yourself, if the whole language is too much implement, just use a subset... You will get a lot for free such as documentation and editor-support, PPL-users doesn’t need to learn a new language syntax etc.

Regards Okku

PostPosted: Apr 22, 2004 @ 2:53pm
by jsjohnson

PostPosted: Apr 22, 2004 @ 9:11pm
by kornalius
Okku... I agree with you but I was looking for an easy programming language for the PPC and couldn't find any other than eVc. There is a few, I thought C offered a lot more but was too complicated for simple tasks. So I took all the cool stuff I liked about different languages and created an easy language that combines the power of C with the easy of programming of Pascal/Basic.

PPL is not hard to learn, the syntax is very close to C like jsjohnson said. I think PPL is way easier to use than C (not as fast though :(). I am also trying to make PPL a little bit easier before it is officially released.

Hope this help clarify.
Regards,
Kornalius

PostPosted: Jun 20, 2004 @ 3:03am
by Deathmvp