New version of PPL is now available.
- GameAPI user interfaces. Check UIDEMO.PPL.
- Edit box
- List box
- Per-sprite ai speed timer. (WM_TIMER)
- New sprite option: SO_FREESURFACE.
- Runtime errors are written to the debuglog.txt file as they occur.
- VGA font system redesigned a bit.
- Better standard VGA font. (vgarom.fnt)
- New WM_MOUSELEAVE message for sprites event.
- Major memory leak that was introduced in the last few version was fixed.
- SpriteAt, SpritesAt, CheckCollision fixed to support SO_FIXED sprites.
- SetSpriteAngle now uses degrees instead of RAD angles.
- Fixed g_DrawText, g_DrawText drawing bug and parameters order.
- And much more...