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help with business plan


help with business plan

Postby Structure » Aug 18, 2005 @ 9:42pm

hello again fellow pocket pc developers.

well as some of you may or may not know ive been working hard over the last few months creating a opengl|es game engine for use with handheld devices. This is pretty much complete now and im starting to work on our first title.


The problem is I now have my bank breathing down my neck wanting to know what im up to as I own them a tidy sum from my university times. They want me to put together a business plan to help alleviate their concerns that im just being a bum.

in this id like to put comparative examples of what other titles in the market have sold, so I would be very appreciative of any data anyone would like to supply. Ball park figures would do fine.

if you don’t want to post publicly please email me at :

support at whenplanetscollide.com

where discretion is assured.

I understand if people cant disclose, but it would really help me out.

thanks!

David Wilson.
A float, A float, My kingdom for a float
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Re: help with business plan

Postby Kak » Aug 19, 2005 @ 9:50am

personally I'd need 10 times what I earn from pocketpc & smartphone to live from it :(
but the "good point" is I'm only working on free time, I do not do "market research" (i.e. I do the game I like just because I like it), I have no artist (most graphics and models are mine, thus not very good) and use no advertising.
I'm sure you'll be able to reach a really better figure if you're more professional than me ;)
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Postby Structure » Aug 20, 2005 @ 2:07pm

A float, A float, My kingdom for a float
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Postby jaguard » Aug 20, 2005 @ 5:21pm

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Postby Conan » Aug 21, 2005 @ 7:06am

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Postby Kak » Aug 21, 2005 @ 8:41am

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Postby fzammetti » Aug 23, 2005 @ 6:01am

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby Crayfish » Aug 23, 2005 @ 11:36am

Rich Woods
Secret Wood Games

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