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Hardware accelerated OpenGL 1.1 CM on Dell Axim x50v


Hardware accelerated OpenGL 1.1 CM on Dell Axim x50v

Postby Socrates » Aug 23, 2005 @ 4:05pm

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Postby gregquinn » Aug 23, 2005 @ 7:06pm

--------------------------------
Greg Quinn
Mobile Device Data Visualization
San Diego Supercomputer Center
http://mobile.sdsc.edu
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Postby Socrates » Aug 23, 2005 @ 8:02pm

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Postby Structure » Aug 23, 2005 @ 11:49pm

A float, A float, My kingdom for a float
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Postby drgoldie » Aug 24, 2005 @ 12:51pm

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Postby Socrates » Aug 24, 2005 @ 3:40pm

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Postby mm40 » Aug 25, 2005 @ 1:02am

I have no idea if this will work but mabye you could hack the getmatrix by reading it in from memory directly. On startup set the matrix to some key values, then search for those values in memory, store the address, then on a getmatrix call copy the matrix from the address. This should work if they allocate the root matrix on startup.
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Postby Socrates » Aug 25, 2005 @ 2:41pm

It's ok: I wrote the wrapper interfacing almost every matrix-related function of OpenGL ES 1.0 in order to keep track of the current matrix state. That was really annoying and stupid to do that, but now it works. Furthermore, I converted everything else to fixed points, but still keeping a full compatibility with my PC engine. I got hardware acceleration, yuppi! :D

Thanks for your help, especially to drgoldie for the PMs... :)
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Postby Tala » Aug 31, 2005 @ 3:19am

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