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can't get 480*640


can't get 480*640

Postby matt99 » Sep 6, 2005 @ 8:04am

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Postby Socrates » Sep 6, 2005 @ 9:06am

Windows CE 4 default resolution is 240x320. You have to simply add a stupid resource to your project, in order to let the OS know that he has to switch to 480x640. The resource name is HI_RES_AWARE. Google for that, you'll find some explains.

I read on Hybrid forum that you are using their implemention: don't bother, hi-res works seamlessly once you add this resource and create a 480x640 window (and only that: full-screen opengl, no windowed mode with Gerbera [at least, if it is possible pls explain me how... :( ]).
Nihil est
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Oh, it works!

Postby matt99 » Sep 6, 2005 @ 9:57am

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