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Battle of Wesnoth

Port the Battle of Wesnoth?

Yes, and I'd like to help!
1
11%
No, it isn't worth it
0
No votes
Yes, but I can't help
3
33%
What is it?
3
33%
I don't care
2
22%
 
Total votes : 9


Battle of Wesnoth

Postby iamacooldude » Jun 7, 2006 @ 3:33pm

Would anyone be interested in helping me and the14given port the Battle of Wesnoth to the pocket pc? The battle of wesnoth is a great game and deserves to be on our pocket devices. It has already been ported to the sharp zaurus (http://www.wesnoth.org/forum/viewtopic. ... ght=pocket), but that is easier than porting it to the pocket pc.


http://www.wesnoth.org/forum/viewtopic. ... ght=pocket
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Re: Battle of Wesnoth

Postby mamaich » Jun 8, 2006 @ 7:55am

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Postby Conan » Jun 8, 2006 @ 10:15am

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Postby Presto » Jun 8, 2006 @ 12:28pm

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Postby Conan » Jun 8, 2006 @ 2:53pm

ok, will have a look tomorrow when I'm on holiday.
Source is pretty huge megabytes wise.
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Postby iamacooldude » Jun 8, 2006 @ 3:40pm

Thanks for all your replies! Mamaich? Aren't you the guy who ported Dosbox, GCC, and Lgeneral?(Great ports, even though not complete) Glad for the tips,btw. Should I try GCC or Cygwin w/gcc or Visual C++? Laslty, I have had trouble getting SDL dependencies set up correctly, because it keeps on saying somrthing like "SDL/SDL.h file or directory does not exist" no matter where I put the files, virtually or physically.(this was when I tried a test compile of lpairs and Visual C++, i'll try gcc later)
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Postby Conan » Jun 8, 2006 @ 4:57pm

I don't know the GCC compliler. Why would that be a better development tool than VS2005? Specifically does it have a debugger?

Anyway, If it rains tomorrow I will have plenty time to take a look. If it's sunny then I'm in the garden more than at the PC.
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Postby iamacooldude » Jun 8, 2006 @ 11:33pm

Last edited by iamacooldude on Jun 9, 2006 @ 10:39pm, edited 1 time in total.
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Postby mamaich » Jun 9, 2006 @ 12:45am

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Postby Kzinti » Jun 9, 2006 @ 1:37am

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Postby Conan » Jun 9, 2006 @ 8:19am

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Postby iamacooldude » Jun 9, 2006 @ 10:27pm

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