Hi Guys.
I've just signed up to this board, but will hopefully be making a lot of posts in the future. I'm a games developer of 15 years standing with a handful of stuff immininent for PPC.
I hate to start off with a request, but I'm wondering if anyone has written an arm assembler routine to translate a linear 320x240x16 software buffer onto the screen in a landscape format (both orientations).
I've had a stab at this, but it's no faster than my C implementation, as it writes a pixel at a time. If someone has code to do this job two pixels at a time, you will be in my gratitude forever....