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Compilation working in VS2003, but not with EdgeIDE


Compilation working in VS2003, but not with EdgeIDE

Postby guynemer » Jan 29, 2007 @ 3:48pm

Basing upon the basics of the blastar sample, I've tried to create a simple game.

Right now I have a problem with the compilation process with EDGEIde. The same code that can be compiled with Visual Studio 2003 (and working) doesn't compile with EdgeIDE. So I just can't get to produce the .sis file I need to install it on a 6680 mobile.

Here are the errors generated :

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---------------- Building: TestGame - Series 60 (1st edition) Release ----------------

TestGame.cpp

TestGame.cpp: In function `class CEikAppUi * EdgeMain(struct EDGEDATA *)':

TestGame.cpp:45: `ClassMain' undeclared (first use this function)

TestGame.cpp:45: (Each undeclared identifier is reported only once

TestGame.cpp:45: for each function it apprs in.)

TestGame.cpp:45: `main' undeclared (first use this function)

TestGame.cpp:45: parse error before `('

TestGame.cpp:46: confused by earlier errors, bailing out
17 lines; 4 keywds; 8 nums; 71 ops; 0 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  



It seems that the compilation applciation doesn't find the definitions for the ClassMain class although the include is present. I just don't understand. I've also tried to add the path to the file "ClassMain.h" in the .epj file parameters, also tried to add all th e.h in the tree architecture of the .epj project, no changes ...


Here are the extracts of the code.


TestGame.cpp
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#define ESOUND_HEKKUS

//Include Edge
#include "edgemain.h"


//Link the Edge static library
#pragma comment(lib, "edge.lib")




//Platform dependent definitions
#include "../PC/def_platf.h"




#if defined(DEVICE_WIN32)

//Include internal resources for native Win32 builds
#include "resource.h"



#include "ClassMain.h"



#endif


/////////////////////////////////////////////////////////////////////
// The program entry point                                         //
/////////////////////////////////////////////////////////////////////

MAINRET EdgeMain(EDGEDATA *data)
{
  /*  #if defined(DEVICE_WIN32)
        data->appicon = IDI_MAIN;
    #endif */

    ClassEStd::StrCpy(data->caption, "Toto");
    ClassMain *main = new ClassMain(data);
    return(main->Start());
}
45 lines; 13 keywds; 0 nums; 30 ops; 6 strs; 8 coms    Syntactic Coloring v0.4 - Dan East  


...
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Postby Dan East » Jan 29, 2007 @ 4:42pm

You're only including ClassMain.h for WIN32 builds.

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#if defined(DEVICE_WIN32)

//Include internal resources for native Win32 builds
#include "resource.h"


#include "ClassMain.h"



#endif
11 lines; 5 keywds; 0 nums; 2 ops; 2 strs; 1 coms    Syntactic Coloring v0.4 - Dan East  


Should probably be:

Code: Select all






#ifdef DEVICE_WIN32
//Include internal resources for native Win32 builds
#include "resource.h"
#endif

#include "ClassMain.h"
6 lines; 4 keywds; 0 nums; 0 ops; 2 strs; 1 coms    Syntactic Coloring v0.4 - Dan East  


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Postby guynemer » Jan 29, 2007 @ 5:45pm

Damn I'm stupid :roll:

thx
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Postby guynemer » Jan 29, 2007 @ 9:44pm

Ok obviously now it works, but I still have one problem. It's with the s60 3rd ed : the compilation ends in error.

HEre's the log

---------------- Building: TestGame - Series 60 (3rd edition) Release ----------------
TestGame_F0205D9D.mbm
TestGame_F0205D9D.rsc

TestGame_F0205D9D_reg.rsc
C:\edgeide_bldtmp_F0205D9D_reg.rss:2: TestGame.rsg: No such file or directory


I'm trying to look at the configuration file, but in the same time if someone expert (Edge ?) could help me, that would be great :wink:
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Postby edge » Jan 30, 2007 @ 10:50am

Hi Guynemer,

This problem can be easily fixed by adding the current path to the include path list. Add "." to the EdgeIDE at project -> library/include paths.
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Postby guynemer » Jan 30, 2007 @ 8:27pm

Ok , but other problems :
Code: Select all









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---------------- Building: TestGame - Series 60 (3rd edition) Release ----------------
TestGame_200096D8.mbm
TestGame_200096D8.rsc

TestGame_200096D8_reg.rsc

TestGame.cpp
arm-none-symbianelf-g++.exe: Files\CSL: No such file or directory
arm-none-symbianelf-g++.exe: Arm: No such file or directory
arm-none-symbianelf-g++.exe: Toolchain\lib\gcc\arm-none-symbianelf\3.4.3\include -I d:\edge\include -o D:\Dev\test\TestGame\6680\release\Series: Invalid argument
arm-none-symbianelf-g++.exe: 60: No such file or directory
arm-none-symbianelf-g++.exe: (3rd: No such file or directory
arm-none-symbianelf-g++.exe: edition)\MoonQuest.obj TestGame.cpp: No such file or directory
arm-none-symbianelf-g++.exe: warning: `-x c++' after last input file has no effect
arm-none-symbianelf-g++.exe: no input files
15 lines; 0 keywds; 6 nums; 118 ops; 0 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  


I've checked and the paths are configured correctly in the .ini file.
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Postby edge » Jan 30, 2007 @ 9:54pm

Hi Guynemer,

That seems like a problem with quoted parameters to the gcc compiler. Would you like to open your platform ini file and do the following?:
- Search for the '# Compile source code files' section
- Edit the second commandcompile line and prepend it with: %comspec% echo (just like the first one), this will show the command instead of executing it
- Close and reopen the Edge IDE and try recompiling, the command should be shown in the Edge IDE output window
- Paste the command in this forum so we can check what goes wrong

Thanks :)
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Postby guynemer » Jan 30, 2007 @ 10:10pm

HEre's the new command :

Code: Select all



# Compile source code files
commandcompile    = "%comspec% echo %srcfile%"
commandcompile    = "%comspec% echo %toolcompiler% -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc -c -msoft-float %l_macrodef_l% -x c++ -include "%sdkbuildpath%\INCLUDE\GCCE\GCCE.h" %l_incpath_l% -o "%bldpath%\%objfile%" "%srcpath%%srcfile%""
3 lines; 0 keywds; 0 nums; 13 ops; 5 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  


and the new errors :
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---------------- Building: TestGame - Series 60 (3rd edition) Release ----------------
TestGame_200096D8.mbm
TestGame_200096D8.rsc

TestGame_200096D8_reg.rsc

TestGame.cpp
"C:\Program Files\CSL Arm Toolchain\bin\arm-none-symbianelf-g++.exe" -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc --msoft-float -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__ -D__EABI__ -D__MARM_ARMV5__ -D__SUPPORT_CPP_EXCEPTIONS__ -D__SERIES60_30__ -D__SERIES60_3X__ -D__EXE__ -D__PRODUCT_INCLUDE__="D:\Symbian\9.1\S60_3rd_MR\epoc32\include\variant\Symbian_OS_v9.1.hrh" -DSERIES60 -DAPP_UID=0x200096D8 -D__EDGEIDE__ -x c++ -include "D:\Symbian\9.1\S60_3rd_MR\Epoc32\INCLUDE\GCCE\GCCE.h" -"D:\HekkusSoundSystem\" -I "D:\HekkusSoundSystem\include" -I "D:\Dev\test\TestGame\code" -I "D:\Dev\test\TestGame\6680" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\include" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\include\libc" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\include\variant" -I "C:\Program Files\CSL Arm Toolchain\lib\gcc\arm-none-symbianelf\3.4.3\include" -I "d:\edge\include" -o "D:\Dev\test\TestGame\6680\release\Series 60 (3rd edition)\TestGame.obj" "TestGame.cpp"
Error: Error creating compiled source file: TestGame.obj
9 lines; 1 keywds; 10 nums; 109 ops; 14 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  
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Postby edge » Jan 31, 2007 @ 8:39am

Hi Guynemer,

Can you tell me what happens if you paste the command in a dosbox, and execute it manually?
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Postby guynemer » Jan 31, 2007 @ 7:11pm

Which line exactly ?
I've tried this one
Code: Select all

"%comspec% echo %toolcompiler% -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc -c -msoft-float %l_macrodef_l% -x c++ -include "%sdkbuildpath%\INCLUDE\GCCE\GCCE.h" %l_incpath_l% -o "%bldpath%\%objfile%" "%srcpath%%srcfile%""
1 lines; 0 keywds; 0 nums; 11 ops; 4 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  
but it says "line too long"
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Postby edge » Jan 31, 2007 @ 7:51pm

Hi Guynemer,

I meant this line:
"C:\Program Files\CSL Arm Toolchain\bin\arm-none-symbianelf-g++.exe" -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc -c -msoft-float -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__ -D__EABI__ -D__MARM_ARMV5__ -D__SUPPORT_CPP_EXCEPTIONS__ -D__SERIES60_30__ -D__SERIES60_3X__ -D__EXE__ -D__PRODUCT_INCLUDE__="D:\Symbian\9.1\S60_3rd_MR\epoc32\include\variant\Symbian_OS_v9.1.hrh" -DSERIES60 -DAPP_UID=0x200096D8 -D__EDGEIDE__ -x c++ -include "D:\Symbian\9.1\S60_3rd_MR\Epoc32\INCLUDE\GCCE\GCCE.h" -I "D:\HekkusSoundSystem\" -I "D:\HekkusSoundSystem\include" -I "D:\Dev\test\TestGame\code" -I "D:\Dev\test\TestGame\6680" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\include" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\include\libc" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\include\variant" -I "C:\Program Files\CSL Arm Toolchain\lib\gcc\arm-none-symbianelf\3.4.3\include" -I "d:\edge\include" -o "D:\Dev\test\TestGame\6680\release\Series 60 (3rd edition)\TestGame.obj" "TestGame.cpp"

This is the same command you posted above, but parsed with all the environment variable values.
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Postby guynemer » Jan 31, 2007 @ 10:34pm

Code: Select all









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C:\Documents and Settings\Administrateur>"C:\Program Files\CSL Arm Toolchain\bin
\arm-none-symbianelf-g++.exe" -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-priva
cy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc --ms
oft-float -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__
 -D__EABI__ -D__MARM_ARMV5__ -D__SUPPORT_CPP_EXCEPTIONS__ -D__SERIES60_30__ -D__
SERIES60_3X__ -D__EXE__ -D__PRODUCT_INCLUDE__="D:\Symbian\9.1\S60_3rd_MR\epoc32\
include\variant\Symbian_OS_v9.1.hrh"
 -DSERIES60 -DAPP_UID=0x200096D8 -D__EDGEIDE
__ -x c++ -include "D:\Symbian\9.1\S60_3rd_MR\Epoc32\INCLUDE\GCCE\GCCE.h" -"D:
\HekkusSoundSystem\" -I "D:\HekkusSoundSystem\include" -I "D:\Dev\test\TestGame\
code" -I "D:\Dev\test\TestGame\6680" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\includ
e" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\include\libc" -I "D:\Symbian\9.1\S60_3rd
_MR\epoc32\include\variant" -I "C:\Program Files\CSL Arm Toolchain\lib\gcc\arm-n
one-symbianelf\3.4.3\include" -I "d:\edge\include" -o "D:\Dev\test\TestGame\6680
\release\Series 60 (3rd edition)\TestGame.obj" "TestGame.cpp"
arm-none-symbianelf-g++.exe: Files\CSL: No such file or directory
arm-none-symbianelf-g++.exe: Arm: No such file or directory
arm-none-symbianelf-g++.exe: Toolchain\lib\gcc\arm-none-symbianelf\3.4.3\include
 -I d:\edge\include -o D:\Dev\test\TestGame\6680\release\Series: Invalid argumen
t
arm-none-symbianelf-g++.exe: 60: No such file or directory
arm-none-symbianelf-g++.exe: (3rd: No such file or directory
arm-none-symbianelf-g++.exe: edition)\TestGame.obj TestGame.cpp : No such file o
r directory
arm-none-symbianelf-g++.exe: warning: `-x c++' after last input file has no effe
ct
arm-none-symbianelf-g++.exe: no input files

C:\Documents and Settings\Administrateur>
28 lines; 1 keywds; 12 nums; 143 ops; 16 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  
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Postby edge » Feb 1, 2007 @ 9:03am

Hi Guynemer,

The cause of the error is the backslash in the "D:\HekkusSoundSystem\" includepath. Change it to "D:\HekkusSoundSystem" and it should compile fine.

In the next version of the Edge IDE this bug will be fixed by removing the final backslash in the include paths.
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Postby guynemer » Feb 2, 2007 @ 1:08pm

Here's the new line (I changed the path of the include in the project properties to remove the backslash)



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"C:\Program Files\CSL Arm Toolchain\bin\arm-none-symbianelf-g++.exe" -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc --msoft-float -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__ -D__EABI__ -D__MARM_ARMV5__ -D__SUPPORT_CPP_EXCEPTIONS__ -D__SERIES60_30__ -D__SERIES60_3X__ -D__EXE__ -D__PRODUCT_INCLUDE__="D:\Symbian\9.1\S60_3rd_MR\epoc32\include\variant\Symbian_OS_v9.1.hrh" -DSERIES60 -DAPP_UID=0x200096D8 -D__EDGEIDE__ -x c++ -include "D:\Symbian\9.1\S60_3rd_MR\Epoc32\INCLUDE\GCCE\GCCE.h" -"D:\HekkusSoundSystem" -"D:\HekkusSoundSystem\include" -"D:\Dev\Test\TestGame\code" -"D:\Dev\Test\TestGame\6680" -"D:\Symbian\9.1\S60_3rd_MR\epoc32\include" -"D:\Symbian\9.1\S60_3rd_MR\epoc32\include\libc" -"D:\Symbian\9.1\S60_3rd_MR\epoc32\include\variant" -"C:\Program Files\CSL Arm Toolchain\lib\gcc\arm-none-symbianelf\3.4.3\include" -"d:\edge\include" -"D:\Dev\Test\TestGame\6680\release\Series 60 (3rd edition)\TestGame.obj" "TestGame.cpp"
1 lines; 1 keywds; 1 nums; 55 ops; 14 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  


But it still doesn't compile , here 's the error :
Code: Select all

Error: Error creating compiled source file: MoonQuest.obj
1 lines; 0 keywds; 0 nums; 3 ops; 0 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  


And indded in the path "D:\Dev\Test\TestGame\6680\release\Series 60 (3rd edition)\", there's no .obj at all.

Maybe it's looking in the wrong path for the .cpp.

Here's the line used in the .epj file
Code: Select all

sourcefile = "..\code\TestGame.cpp"
1 lines; 0 keywds; 0 nums; 1 ops; 1 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  



Is it possible to have a verbose mode during the compilation process in EdgeIDE, just to check the compilation line used when the target is s601 first ed, just to compare.
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Postby guynemer » Feb 2, 2007 @ 1:37pm

I've tried to modify the command line inside the .ini file for s60 3rd ed.

I changed it to that
Code: Select all

commandcompile    = "%comspec% echo %toolcompiler% -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc -c -msoft-float %l_macrodef_l% -x c++ -include "%sdkbuildpath%\INCLUDE\GCCE\GCCE.h" %l_incpath_l% -o "%bldpath%\%objfile%" [b]"D:\Dev\Test\TestGame\code\%srcfile%"[/b]"
1 lines; 0 keywds; 0 nums; 11 ops; 4 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  


In a dos command line , that line works (althougth it creates lot of warnings) but it works.

DEspite that, in the Edge IDE , it still fails, don't know why.

Code: Select all









---------------- Building: MysticalPetArena - Series 60 (3rd edition) Release ----------------
MysticalPetArena_200096D8.mbm
MysticalPetArena_200096D8.rsc

MysticalPetArena_200096D8_reg.rsc

TestGame.cpp
"C:\Program Files\CSL Arm Toolchain\bin\arm-none-symbianelf-g++.exe" -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc --msoft-float -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__ -D__EABI__ -D__MARM_ARMV5__ -D__SUPPORT_CPP_EXCEPTIONS__ -D__SERIES60_30__ -D__SERIES60_3X__ -D__EXE__ -D__PRODUCT_INCLUDE__="D:\Symbian\9.1\S60_3rd_MR\epoc32\include\variant\Symbian_OS_v9.1.hrh" -DSERIES60 -DAPP_UID=0x200096D8 -D__EDGEIDE__ -x c++ -include "D:\Symbian\9.1\S60_3rd_MR\Epoc32\INCLUDE\GCCE\GCCE.h" -"D:\HekkusSoundSystem" -"D:\HekkusSoundSystem\include" -"D:\Dev\Test\TestGame\code" -"D:\Dev\Test\TestGame\6680" -"D:\Symbian\9.1\S60_3rd_MR\epoc32\include" -"D:\Symbian\9.1\S60_3rd_MR\epoc32\include\libc" -"D:\Symbian\9.1\S60_3rd_MR\epoc32\include\variant" -"C:\Program Files\CSL Arm Toolchain\lib\gcc\arm-none-symbianelf\3.4.3\include" -"d:\edge\include" -"D:\Dev\Test\TestGame\6680\release\Series 60 (3rd edition)\TestGame.obj" "D:\Dev\Test\TestGame\code\TestGame.cpp"
Error: Error creating compiled source file: TestGame.obj
9 lines; 1 keywds; 3 nums; 98 ops; 14 strs; 0 coms    Syntactic Coloring v0.4 - Dan East  





Just for the record, here are the warnings I get when I try the line manually in a dow command line window :

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C:\Documents and Settings\Administrateur>"C:\Program Files\CSL Arm Toolchain\bin
\arm-none-symbianelf-g++.exe" -O3 -fno-unit-at-a-time -Wall -Wno-ctor-dtor-priva
cy -Wno-unknown-pragmas -fexceptions -march=armv5t -mapcs -pipe -nostdinc --ms
oft-float -DNDEBUG -D_UNICODE -D__GCCE__ -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__
 -D__EABI__ -D__MARM_ARMV5__ -D__SUPPORT_CPP_EXCEPTIONS__ -D__SERIES60_30__ -D__
SERIES60_3X__ -D__EXE__ -D__PRODUCT_INCLUDE__="D:\Symbian\9.1\S60_3rd_MR\epoc32\
include\variant\Symbian_OS_v9.1.hrh"
 -DSERIES60 -DAPP_UID=0x200096D8 -D__EDGEIDE
__ -x c++ -include "D:\Symbian\9.1\S60_3rd_MR\Epoc32\INCLUDE\GCCE\GCCE.h" -"D:
\HekkusSoundSystem" -I "D:\HekkusSoundSystem\include" -I "D:\Dev\Test\TestGame
\code" -I "D:\Dev\Test\TestGame\6680" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\inc
lude" -I "D:\Symbian\9.1\S60_3rd_MR\epoc32\include\libc" -I "D:\Symbian\9.1\S60_
3rd_MR\epoc32\include\variant" -I "C:\Program Files\CSL Arm Toolchain\lib\gcc\ar
m-none-symbianelf\3.4.3\include" -I "d:\edge\include" -o "D:\Dev\Test\TestGame
\6680\release\Series 60 (3rd edition)\TestGame.obj" "D:\Dev\Test\TestGame\cod
e\TestGame.cpp"
In file included from D://Symbian//9.1//S60_3rd_MR//epoc32//include/eikmenub.h:1
8,
                 from D://Symbian//9.1//S60_3rd_MR//epoc32//include/aknenv.h:28,

                 from D://Symbian//9.1//S60_3rd_MR//epoc32//include/aknutils.h:4
0,
                 from D://Symbian//9.1//S60_3rd_MR//epoc32//include/aknpopuplayo
ut.h:26,
                 from D://Symbian//9.1//S60_3rd_MR//epoc32//include/AknQueryDial
og.h:31,
                 from D://Symbian//9.1//S60_3rd_MR//epoc32//include/aknnotewrapp
ers.h:28,
                 from d://edge//include/edgedevice.h:87,
                 from d://edge//include/edge.h:20,
                 from d://edge//include/edgemain.h:20,
                 from D:\\Dev\\Test\\TestGame\\code\\TestGame.cpp:24:
D://Symbian//9.1//S60_3rd_MR//epoc32//include/eikmenup.h: In member function `TB
ool CEikMenuPaneItem::IsScaleableText(const TDesC&) const':
D://Symbian//9.1//S60_3rd_MR//epoc32//include/eikmenup.h:183: warning: enumeral
mismatch in conditional expression: `TFalse' vs `TTrue'
35 lines; 3 keywds; 15 nums; 97 ops; 17 strs; 11 coms    Syntactic Coloring v0.4 - Dan East  
guynemer
pm Member
 
Posts: 56
Joined: Jan 18, 2007 @ 2:00pm


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