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Linking with another ES implementation


Linking with another ES implementation

Postby lsheradon » Sep 13, 2007 @ 2:03am

Hello ~ just started using Edge and have software rendering building OK on Windows Mobile 5. But! I would like to link to a GLES implementation that is neither PowerVR nor Rasteroid -- we have this libGLES_CM for some nVidia-accelerated goodness, but Edge apparently needs a wrapper .lib around it defining the EdgeGL_* functions? is pretty vague on the subject... It occurred to me that maybe the pluginpowervr.lib uses whatever GLES DLL it finds at runtime -- is that even remotely the case? When I link it in my app tells me it couldn't open the graphics device; some ideas:

- We need to build a new plugin.lib specifically for these nVidia libraries
- CL vs CM profiles: PVR uses CL, but mine is CM
- a config issue (fullscreen, res, etc) that I haven't looked into yet

Any help would be great, thanks,

~larry
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Re: Linking with another ES implementation

Postby kuroneko » Sep 13, 2007 @ 4:23am

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Postby edge » Sep 13, 2007 @ 9:30am

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