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openGL questions


openGL questions

Postby jrhee » Mar 12, 2009 @ 8:28pm

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Postby edge » Mar 16, 2009 @ 3:12pm

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Postby pocketjoris » Apr 2, 2009 @ 3:32pm

Is this maybe why display->buffer.FillRect() doesn't work with opengl?

Is there any other way to do a fillRect?
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Postby edge » Apr 3, 2009 @ 7:07am

Hi Joris,

You need to call FillRect through ClassEDisplay, there is no backbuffer in OpenGL. Be sure to use the E_RGBA macro for the color parameter.
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