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iPhone / OpenGLES / FillRect

PostPosted: Apr 2, 2009 @ 8:20am
by pocketjoris
Hi,

I have some iPhone project working, it draws some images, which works (I had to manually enable GL_BLEND to get transparency to work though)
Now I want to draw a rectangle with an alpha channel, so that the screen is overlayed with a blue tone.
However, nothing works.

Any hints on how to get this to work?

PostPosted: Apr 3, 2009 @ 7:09am
by edge
Hi Joris,

I've answered your question in the OpenGL questions topic. Use ClassEDisplay::FillRect.

PostPosted: Apr 18, 2009 @ 2:43pm
by pocketjoris

PostPosted: Apr 20, 2009 @ 6:13pm
by edge

PostPosted: Apr 20, 2009 @ 6:44pm
by pocketjoris