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What will happen If onNextFrame() runs more than 1/32 of sec

PostPosted: Nov 1, 2006 @ 12:37am
by Nomad

PostPosted: Nov 1, 2006 @ 1:48am
by Sergio

And onother, more general question on this subject

PostPosted: Nov 1, 2006 @ 2:08pm
by Nomad
Is GledPlay a single or multi-threaded library?

All events that occur (buttons, stylus etc.) comes at first into one procedure and than switch'ed/case'd to appropriate onEventHandler()?

or there is another scenario?

PostPosted: Nov 1, 2006 @ 3:51pm
by Sergio