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GledPlay b217 Released


GledPlay b217 Released

Postby Sergio » Nov 6, 2006 @ 6:51pm

It's been a busy week at GledPlay. We are releasing a new version, adding support for PCC2000, a new Fps class, and much more.

What's new on this version?
NEW FEATURE: New Fps class for a more reliable and complete frame rate control, and performance measurement. See .
NEW FEATURE: New method on Video class.
NEW FEATURE: PPC 2000 ARM, MIPS, and SH3 are now supported.
DOC: Added create method with (File*) parameter from GledSave to Surface, Sound, and Video.
DOC: Changes on how to create a project from scratch.
DOC: Getting started tutorial updated.
DOC: Animation class docs improved
FIX: Linking problem on eVC PPC2002 project of InitialApplication template.
FIX: OGG resampling error
FIX: Memory leak on Wav loading.

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Sergio Fierens

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Game Engine for Embedded Devices. Simple, complete, and powerful. Focused on the game.

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