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GledPlay b228 Released


GledPlay b228 Released

Postby Sergio » Nov 13, 2006 @ 5:42pm

This new version of GledPlay adds support for High Resolution screen devices. Also, GledPlay does not depend on GAPI anymore, making it more flexible and much faster on modern devices. We've also included in this release several performance improvements and bug fixes.

What's new on this version?
NEW FEATURE: Support for High Resolution Devices (VGA on PPC, QVGA on SP, and high res square screen devices).
NEW FEATURE: Pocket PCs and Smartphones with square screens are now supported.
PERFORMANCE: GledPlay does not depend on GAPI anymore! Performance greatly improved on modern devices.
PERFORMANCE: Video playback is now up to 20% faster.
PERFORMANCE: Surface::fillRect is up to 91% faster.
PERFORMANCE: Several minor performance improvements.
FIX: Panel bug on eVC project fixed.
FIX: SetFilePointer workaround implemented for SDK bug on emulators.

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Sergio Fierens

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Game Engine for Embedded Devices. Simple, complete, and powerful. Focused on the game.

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