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Problems with Doom4CE (running the registred Doom)


Problems with Doom4CE (running the registred Doom)

Postby HeinzKetchup » Mar 30, 2001 @ 10:27am

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Re: Problems with Doom4CE (running the registred Doom)

Postby Moose or Chuck » Mar 30, 2001 @ 10:35am

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Re: Problems with Doom4CE (running the registred Doom)

Postby Mr Visitor » Mar 30, 2001 @ 11:16am

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Re: Problems with Doom4CE (running the registred Doom)

Postby Moose or Chuck » Mar 30, 2001 @ 6:09pm

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Re: Problems with Doom4CE (running the registred Doom)

Postby Jaybot » Mar 30, 2001 @ 7:15pm

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Re: Problems with Doom4CE (running the registred Doom)

Postby SonicSilicon » Mar 31, 2001 @ 11:58am

Heinz, I'm not entirely sure Ultimate Doom is a stand alone .WAD file. You may also have to load the registered version of Doom I or II for it to run. That would support the only idea I came up for it playing for a short time then quiting - UD is trying to access a file that's not included in its .WADLast modification: Michael Dubois - 03/31/01 at 08:58:41
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Re: Problems with Doom4CE (running the registred Doom)

Postby Fuchal » Mar 31, 2001 @ 4:45pm

UDoom is a Doom 1 WAD file with an additional episode.<br><br>The only problems I've had is with some wads, where when I open a door or pick up an item or something, it drops me back to the today screen.<br>(I've only tried it with Final Doom and shareware)<br><br>Final Doom crashed and shareware didn't.<br><br>It's obviously Jimmy's fault. :)
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Re: Problems with Doom4CE (running the registred Doom)

Postby Dr. Phat » Mar 31, 2001 @ 4:48pm

Jaybot- you obvously werent here before the site crash (Feb 2?)  General discussion actually had good stuff, now i long for those days.
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Re: Problems with Doom4CE (running the registred Doom)

Postby Jaybot » Mar 31, 2001 @ 6:47pm

No, I was here Phat, but that's exactly it, The site crashed, and now any of the other forums suck, and no one goes there.  Maybe someone with their so-called mod powers that never work, should start moving every thread having nothing to do with PQ over to a board just titled pocket gaming.  and then move every thread that Phat Moose and randall are just rambling should all be moved to a new forum titled the Phat Moosey randall show, and then we'd have about 4 or 5 threads left on PQ and no personality. :)  
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Re: Problems with Doom4CE (running the registred Doom)

Postby Moose or Chuck » Mar 31, 2001 @ 8:51pm

That's why we have to spread posts like these to the other forums, so they don't SUCK so much. Or maybe it BLOWS... sucks, blows, sucks, blows... hrmmmm, brb.
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Re: Problems with Doom4CE (running the registred Doom)

Postby Jaybot » Mar 31, 2001 @ 9:13pm

LOL!!! ah Moose, you're just proving my point! kind of. :)
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Re: Problems with Doom4CE (running the registred Doom)

Postby Moose or Chuck » Apr 1, 2001 @ 10:06am

What point? I don't want to click back to page one and waste bandwidth. I'm sure posting more won't waste more bandwidth at all.
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Re: Problems with Doom4CE (running the registred Doom)

Postby Jaybot » Apr 1, 2001 @ 4:14pm

"That's why we have to spread posts like these to the other forums, so they don't SUCK so much. Or maybe it BLOWS... sucks, blows, sucks, blows... hrmmmm, brb."<br><br><br>I was just talking about how all htis off topic stuff adds personality to the boards.....
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Re: Problems with Doom4CE (running the registred Doom)

Postby Moose or Chuck » Apr 1, 2001 @ 5:01pm

Personality is good, but I don't want threads where the first post is off topic. Who cares if we start talking about fish taco's in a thread entitled "Boo Hoo, where's gfx.wad". I sure don't, and I bet nobody else does. But Threads that start off "What do fish taco's taste like" in the PocketQuake forum are bad, pure badness   and stuff.
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Re: Problems with Doom4CE (running the registred Doom)

Postby Jaybot » Apr 1, 2001 @ 5:13pm

Mmmmmmmmm, fish tacos.
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