POO help request again ...
i use my own classes in my game
i have these classes defined in external myclass.h and codes in a separate myclass.cpp
ok that work well till here
if i want the methods of my classes to access some Api functions such as PlaySample() or let's say m_Display->any_drawing_method() or even declare a Surface() in my class to have all the overloaded standard methods, what DO i have to put in the myclass.h or in the header of myclass.cpp for it to work ?
... exemple:
i have a class which consists of a Sprite + some variables + some methods and i'd like it to be defined in external .cpp and .h
