Hi All,
Before I jump into PF I have a question about
displays and color depths.
1. Can all Pocket PCs realize a custom 256 color palette?
If so How? via DIB Sections?
2. If I did go 256 color for speed will PF convert
this to 16bit when blitting to such devices?
3. If i'm forced to use 16bit how is this converted
by PF on PDAs limited to 256 color display?
I would think with the current speed of PDAs that for
the absolute best speed 256 color would be the best.
But I don't want to go that route if I can't set a
custom palette.
Bare in mind I attend to right custom 3D routines
that operate heavily at the pixel level.
I've done 256 color DIB sections before on the
Desktop PC but I'm unsure if the same approach
can be achieved on the PocketPC
Any insight would be much appreciated.
~Chris
