by CARPEDIEM » Jul 4, 2001 @ 9:59am
About multiplayer, i wouldn't say there's a 100% chance of being implemented, this is for two reasons, The casio IR goes insane after some seconds of transmision to the point where it no longer receives (but transmits) and the device suffers a huge slowdown and you have to soft reset.<br>This same problem is experienced in RocketElite<br><br>However, the IR seems to work just fine on ipaqs, so it could be done, the problem is that we have a casio and an ipaq, so testing it will be a MAYOR problem and i'm not sure about releasing untested code.<br><br>the second problem is that we are in a pretty tight schedule and we have little time to waste, and i am absolutely sure that the multiplayer feature will be used, if we are lucky, by 1 out of 100 users. So it might end up being a waste of time.<br><br><br>Last modification: CARPEDIEM - 07/04/01 at 06:59:56