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Full version release


Full version release

Postby Guest » Apr 29, 2003 @ 2:46pm

It's a time ago that you've began working on porting the full version... How is it now? Almost finnished?
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Postby NYIllustrator » May 16, 2003 @ 6:19pm

D E A D I N T H E W A T E R.....
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Postby sponge » May 16, 2003 @ 8:36pm

Maybe it's because Dan has 2 other projects, for money, so this has to take a back seat? No couldn't be.
holy internets batman.
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Postby NYIllustrator » May 16, 2003 @ 8:43pm

yep thats true..but reguardless its dead. Also he would have had some more money if everyone donated through paypal like I did.
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Postby Dan East » May 16, 2003 @ 10:13pm

Actually, someone from Japan donated $5 today, which is the first donation probably since NYIllustrator donated. :)

I would love to finish up pWolf3D, but as Sponge pointed out, I am totally engrossed in major projects at the moment, plus one I can't tell anyone about. ;)

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Postby NYIllustrator » May 16, 2003 @ 10:40pm

Dan East wrote:Actually, someone from Japan donated $5 today, which is the first donation probably since NYIllustrator donated. :)

I would love to finish up pWolf3D, but as Sponge pointed out, I am totally engrossed in major projects at the moment, plus one I can't tell anyone about. ;)

Dan East


But you havent abandoned pWolf right?
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Postby Dan East » May 17, 2003 @ 12:49am

Nope.

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Postby PocketGreen » Jun 25, 2003 @ 3:58pm

If Quake II would run on my Pocket Loox i'ld donate (and not just 5$) ... but it dont runs ...
My PDA: Fujitsu-Siemens Pocket LOOX, 400Mhz X-Scale... :D
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Postby sponge » Jun 25, 2003 @ 5:10pm

So post about it in the PQII forum, just don't post everywhere in a (bad) attempt to get the developer's attention. It simply won't work on PPC2K2.
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Postby NYIllustrator » Sep 16, 2003 @ 4:43pm

someone please finish the port, I wanna play the FULL VERSION
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Postby roereker » Nov 21, 2003 @ 11:31pm

I'll port that sunuvabich! how do i do it? what do i have to alter from the original full version? I'm serious.
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Postby James S » Nov 21, 2003 @ 11:32pm

If you're asking those questions then you're not serious.
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Postby Zorba » Dec 5, 2003 @ 3:37pm

Actually if Dan would turn full pwolf into an open source project, more people could contribute and some progress could be made. A lot of people are willing, and I suppose a few would be able, to help out.
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Discuss this port by Dan East of the original Wolf game.

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Dan East, sponge

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