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Handling system popup messages from within GameAPI


Handling system popup messages from within GameAPI

Postby Hunter » May 2, 2001 @ 5:57am

I am trying to accept gracefully any system pop-ups from within my application (which is using GameAPI). However when a pop-up occurs, my application seems to want to keep going, causing me problems. I've added code to intercept WM_KILLFOCUS and WM_SETFOCUS, but these messages are never received. Any ideas?<br><br>
Hunter
 


Re: Handling system popup messages from within GameAPI

Postby Dan East » May 2, 2001 @ 9:29am

Try handling the WM_ACTIVATE message.<br><br>Dan East
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