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Next Priorities


Next Priorities

Postby Kzinti » Jul 13, 2005 @ 7:23pm

Last edited by Kzinti on Jul 15, 2005 @ 2:47am, edited 1 time in total.
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Postby BIGBEN » Jul 13, 2005 @ 7:36pm

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Postby jaguard » Jul 13, 2005 @ 7:46pm

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Postby fzammetti » Jul 13, 2005 @ 9:37pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby Presto » Jul 13, 2005 @ 9:41pm

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Postby Kzinti » Jul 13, 2005 @ 10:30pm

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Postby Conan » Jul 14, 2005 @ 7:13am

What is Best in Life ?
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Postby Pejo Software - Per » Jul 14, 2005 @ 11:36am

For me the priority would be:
1. Proper VGA.
2. Palm.
3. Device compatibility - are there any issues?
3. OpenGL - DirectX.

Since I only use PHAL I don't care about PF.

Then I would need some motivation, can you provide that? I have not done anything on the game I am developing in the last 8 months. The task ahead is porting my communication layer to Symbian and I feel this was much easier in Win32.
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Re: Next Priorities

Postby Crayfish » Jul 14, 2005 @ 1:05pm

Rich Woods
Secret Wood Games

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Postby Andy » Jul 14, 2005 @ 2:07pm

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Postby Presto » Jul 14, 2005 @ 4:18pm

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Postby warmi » Jul 14, 2005 @ 4:50pm

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Postby DaGGeR » Jul 14, 2005 @ 6:23pm

Just as Presto said. I hate to recive bugreports about lidraries i don't have sources for.
Space bastards! Shoots you for your own good!
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Postby gfc » Jul 14, 2005 @ 11:14pm

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Postby fzammetti » Jul 14, 2005 @ 11:19pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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SDKs for fast and robust device-independent access to Pocket PC display hardware.

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