by Sergio » Nov 22, 2006 @ 9:11pm
Hi,
As some of you requested, GledPlay now has a built-in mechanism to deal with state handling.
As you know, games usually have lots of states (playing intro video, main menu, pause, playing game, etc) and as a result, developers usually end up coding switch sentences with lots of cases.
We've added to GledPlay the capability of handling this for you. At first glance, it may seem a little complicated, but once you get it, you'll see it will help you a lot to keep your code tidy, fast, and maintainable. Also, if you are working in a developer team, you will appreciate that you can split the project easily, and then integrate the pieces quickly.
We are really happy with the result of the new changes on design, and we will promote this way of development, though the old way is still available if you prefer to maintain the state manually.
I'm hoping to get some feedback from you about how do you feel with this new features.
Best regards,
Sergio.