Elements Interactive B.V. releases version 3.00 of its multi-platform mobile game engine EDGELIB. This first version of the 3.x series adds advanced 3D operations including support for OpenGL® ES and 3D animations.
The 3.00 release introduces support for hardware accelerated 3D graphics through OpenGL ES and OpenGL. Using EDGELIB 3.00 developers can take full advantage of GPU powered mobile devices supporting OpenGL (ES). Devices without hardware acceleration can use an OpenGL (ES) software implementation or EDGELIB's fast internal 3D renderer. Currently, EDGELIB supports Imagination Technologies PowerVR, Hybrid Rasteroid and native Windows OpenGL implementations.
Other additions to the 3D engine are support for full skeletal 3D animations based on joints and keyframes, various helper functions and support for MilkShape 3D, the popular 3D modeling application to create low polygon models for games.
"This is the biggest release of EDGELIB to date," says Danny Hoffman, Elements Interactive CEO. "We added the 3D animation feature at the very last moment to push the limit even further. We are very excited about the results and can't wait to see 3D games built with EDGELIB 3.00."
The new EDGELIB SDK release also features improved platform support of the EDGELIB Build Tool, and other enhancements and bugfixes. A complete list of additions and bugfixes can be found in the release history at http://www.edgelib.com
Also the license model has been changed as EDGELIB is now available in differently priced Full, Standard and Lite editions. Detailed pricing and licensing information is available at http://www.edgelib.com
EDGELIB licensees are entitled to download and install the commercial version of the new EDGELIB SDK. An evaluation version can be downloaded for free as well.
The EDGELIB SDK supports the development of mobile applications and games for Windows Mobile Pocket PC, Windows Mobile Smartphone, Symbian Series 60, Series 80, Series 90, Symbian UIQ, Gamepark Holdings GP2X and Windows desktop. Key features include true multi-platform development, high-performance 2D graphics, hardware accelerated 3D graphics through OpenGL ES, RGBA surfaces and both Bluetooth and TCP/IP networking.
More information about EDGELIB can be found at http://www.edgelib.com
Note: OpenGL® is a trademark for specific application programming interface software from Silicon Graphics, Inc. (“SGI”).