by reQunix » Oct 20, 2007 @ 11:52pm
Just an update,
I've installed the Platform SDK for XP SP2 since the Vista Platform SDK failed on all the machines I tried it on.
Still having the same problem. I changed the afxres.h references in some files to winres.h and then to windows.h, but it didn't make a difference. Building in VS works but not in EDGELIB builder tool.
I changed the template file, now it actually looks for a different file but still doesn't find it.
I checked which additional folders are in the include folders list in the builder tool, and there doesn't seem to be any. Shouldn't there perhaps be something in there?
P.S.
I'm also having trouble figuring out where to put files I want to open to create a sprite surface. I've put it everywhere (res folder, release and debug folders, etc.) I've even tried specifying a relative path, but nothing works. The CreateSurface call is returning E_ERROR but I copied it from another sample so it should work. I suspect once I build with the builder it will work, hence the need to sort out the problem above.
Thanks,
reQunix