OpenGL ES does not allow direct video memory access. Hence there's also no glDrawImage().
Daniel
Uploading Textures onto 2700G (X50v)drgoldie wrote:OpenGL ES does not allow direct video memory access. Hence there's also no glDrawImage().
Daniel
drgoldie wrote:Interesting. I didn't know this one.
Yet, it sounds pretty useless to me. As they write again and again in the extension description it behaves exactly as texturing. So where's the benefit?
Daniel