This site is no longer active and is available for archival purposes only. Registration and login is disabled.

Blt into E2DSurfaceRGBA


Blt into E2DSurfaceRGBA

Postby tinybulb.com » Dec 30, 2009 @ 1:12am

Hello,

Is there any easy way to blt into E2DSurfaceRGBA? It seems that there are such methods for E2DSurface but for RGBA implementation only Lock and Unlock available that require a lot of coding to handle all possible formats etc. Maybe I missed something?

With best regards,
NL
tinybulb.com
pm Member
 
Posts: 32
Joined: Dec 16, 2008 @ 12:09am
Location: Minsk


Postby edge » Jan 4, 2010 @ 10:45am

Hi,

Unfortunately, the only way to do this fast is to lock surfaces and blit manually. If performance is not an issue, putpixel/getpixel could work as well.
EDGELIB: Cross-platform mobile development at your fingertips
http://www.edgelib.com
User avatar
edge
pm Member
 
Posts: 1180
Joined: Aug 22, 2005 @ 3:42pm
Location: The Netherlands


Return to EDGELIB


Sort


Forum Description

Powerful and affordable C++ middleware solution covering true multi-platform 2D, 3D and network features for Apple iPhone, Windows Mobile, Symbian S60, UIQ, Linux and Windows desktop.

Moderator:

edge

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron