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Pocket Quake 0.11 available


Postby killzat (mark) » Jan 21, 2002 @ 8:56pm

Note: There's a way in Q2 to diminish the texture quality, however I haven't added this to the CFG because you could do it in the VIDEO menu, it's just the mis-alignment makes that very difficult on some PPC devices.
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Postby NYIllustrator » Jan 21, 2002 @ 9:41pm

Dan, should we bother downloading this release if we dont have a 38XX ipaq?
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Postby Dan East » Jan 21, 2002 @ 10:30pm

No, version 0.11 only adds support for 38xx iPaqs onto version 0.1, so there's no need for non 38xx people to download it if you have 0.1.

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Error during initialization on 3835

Postby Leehro » Jan 22, 2002 @ 7:57am

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Postby mark (killzat) » Jan 22, 2002 @ 11:59am

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Postby Leehro » Jan 22, 2002 @ 11:06pm

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sprites

Postby DraCuLa » Jan 23, 2002 @ 4:37pm

hey dan could you delete the sprites (or just some of them) or make q2 not load them because maybe q2 would run faster!
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Postby mark (killzat) » Jan 23, 2002 @ 8:19pm

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Postby mark (killzat) » Jan 23, 2002 @ 8:24pm

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Postby Leehro » Jan 24, 2002 @ 6:54am

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Postby mark (killzat) » Jan 24, 2002 @ 12:00pm

Then I'm almost 100% sure it's a memory issue, perhaps Dan (East) will one day find a way to stablise this since it appears to be less about allocation and more related to quality.

ARM may now be the universal CPU, but memory and installation can vary from device to device. Just like how on a PC a poor memory stick can cause hangs and crashes.

My devices memory may be unstable (Toshiba) because it's one of the closer (including Casio E200's) to that of the iPAQs speed, all of which are slightly faster than the average.

Hmmm.. perhaps underclocking the CPU might help hmmm I'd give that a try but Jimmy's Overclocker doesn't work on all the newer ARM / PPC2002 combo's =(.
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Postby Adam » Jan 27, 2002 @ 5:33am

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Postby mark (killzat) » Jan 28, 2002 @ 9:00pm

Made myself a special PAK file that's only 14mb in size for the first Q2 demo level and it'll still only boot with 20.28mb ram and up [doesn't always boot first time] =) - that's more than all the files.

I'm sure Dan is busy working on it, he's usually quite until there's something worthwhile to show :P. I'll probably try ripping all the physical sound code out from the .exe and see if that helps.
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Postby Tha_Playa » Feb 1, 2002 @ 9:48am

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pak0.pak file

Postby curiousgeorge » Feb 3, 2002 @ 8:07am

ive got a ipaq 3765 with pocketpc 2002
all i need is a site where i can download a the pak0.pak file
the link yall give out isnt working
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