Hello,
I'm getting very unpredictable results using CGapiSurface::CreateSurface() with a path/filename argument. basically, sometimes the image loads and sometimes it doesn't. I am calling it right after initializing the surface, could this be related? anyway I don't have the same problem using resources, the problem is it's much harder to swap things out and it's a drag downloading everything to the PDA every time I compile. has anyone else experienced this?
