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Duke Nukem 3D Pr0t?


Duke Nukem 3D Pr0t?

Postby RedruM » Feb 19, 2004 @ 4:46am

Is there any chance of this stinking game getting ported over to PPCs anytime soon?, I'm sure I'm not the only one to ask this but damn...
Does the source still have to be released to the public or something? I remember hearing that it might have a long time ago but havent heard squat since. This is too good a game to be ignored, sure the upcoming sequel Duke Nukem Forever contains a secret message in its title about its true release date, but I was hoping by now we would have some progress on the next best thing the great Duke3D, yes I'm also sure you know I do not have the skills to accomplish such a feat, but in case theres some bored programmers/hackers around, feel free to work on a Duke3D port, maybe we need to sweeten the deal and donate $$ to whoever tries, ante up!... :D :) :lol: :? :( :cry: :x :oops:
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Postby sponge » Feb 19, 2004 @ 4:52am

Duke uses x86 ASM which would need to be ported, there's a big stumbling block right there. There is a Win32 port at least, however that migiht use SDL, which is another problem.
holy internets batman.
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Postby JC_Denton2002 » Feb 19, 2004 @ 8:53pm

Someone said he's working on a pocketpc port of Duke3D, he has also set up a site (which haven't been updated for almost 1/2 year), look here:

http://membres.lycos.fr/ppcsoft/
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Postby sponge » Feb 19, 2004 @ 11:48pm

It's a hoax...
holy internets batman.
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Postby Thomas » Feb 20, 2004 @ 12:36am

The x86 assembly has already been converted to C. I fail to see how SDL should be singled out as a problem. In fact, it might be possible to use the unsupported WinCE SDL to do a "lazy" Duke 3D port. I'd imagine the incomplete C library for the PPC is going to be the more problematic. I'm no porting expert though, so don't quote me on it :).
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Postby sponge » Feb 20, 2004 @ 2:10am

Considering video and renderring code would need to be written in order to get the SDL out, I think it'd be substantial enough. I can't imagine what the speed would be on that sorta-port, if it's as rough as you infer.
holy internets batman.
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Postby Thomas » Feb 20, 2004 @ 10:21am

Umm...I doubt SDL is being used as anything more than a frame-buffer, as far as video goes. I'll just go check the Build/Duke3D, so I can verify this assumption of mine...
*checks the Build/Duke3D source*
Yep, it appears as though the SDL video code has been abstracted from the Build engine. On account of being smashed, I didn't look very hard though.
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Postby Thomas » Feb 22, 2004 @ 1:23am

With little trouble, I've got most of the Build engine compiling for the PocketPC. This includes rendering and everything else but the SDL based video code. Just a warning: Don't expect a playable Build and Duke Nukem 3D PocketPC port to eventuate from my hacking.
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Postby suchiaruzu » Feb 22, 2004 @ 1:46am

Well, maybe you can get together with some other coders and get something going. People have been asking at a pretty constant rate since, well since Doom was released :)
I would be greatly indebted to whoever gets something to run on a ppc!
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Postby sponge » Feb 22, 2004 @ 1:46am

I'll take your word for it then, considering your a programmer, and I'm not :P

If the video doesn't work, then what does it do?
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Postby Thomas » Feb 22, 2004 @ 2:02am

shapeshifter-baka wrote:Well, maybe you can get together with some other coders and get something going.

Well *if* I write any code that could be useful to anyone else, I'll release it. Uni starts tomorrow, so between that and my other projects, I'm probably not going to have an awful lot of time to port the rest of Build (let alone Duke), *if* I decided to. Take note of those if's :).

sponge wrote:If the video doesn't work, then what does it do?

Well since I can't do a full compile yet, it can't do anything.
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Postby Xix » Sep 2, 2004 @ 8:57pm

Is this the hoax site or is this for real?

http://www.mobinaute.com/mobinaute/arti ... 0901091517
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Postby tomdon » Sep 2, 2004 @ 9:32pm

Its real it works super fast but there is no way to fire...
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Postby Caesar » Sep 2, 2004 @ 11:51pm

Yeah...

The screen is kinda squished too...
Organic Superlube? Oh, it's great stuff, great stuff. You really have to keep an eye on it, though--it'll try and slide away from you the first chance it gets.
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Postby roozbeh_ » Sep 3, 2004 @ 9:06am

hi there...

the new version almost fixed the problem with screen i think

and i am planning in making it somehow working better on ppc
but as i dont own ppc and i like my smartphone it might not be availble that soon

regards
roozbeh
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